UX Carreer Guide

January 27th, 2012

UX Carreer Guide

De experiencias llegadoras

October 13th, 2008

” ‘WOW’ comes from the heart. If you want to evoke it, you have to talk to people’s feelings” André Braz

De psicología y equipos

October 9th, 2008

“Respect is an odd thing. Some people feel they deserve it, while others believe it needs to be earned. Regardless of how it’s put in place, it can be a building block of trust and provides for organizational stability. Often, respect is mistaken for admiration. And, while admiration is great to have (I came here with “I love you” written on my eyelids for Jesse James Garrett - a la Raiders of the Lost Ark), respect is best suited as a healthy regard for someone’s skills and talents. It helps during times of design disagreements to be able to step aside and allow someone else to move forward with their ideas. Respect gives you opportunities to prop up other team members so that they have their turn to bask in the glory. Show your respect for others and they will do the same.” Andrew Crow

La felicidad y sus usos

September 11th, 2008

“An experience designer must love and care about people and the world in which we all live. It’s his mission in the world to proudly spread love and happiness through his creations.” Andrë Braz en su Manifiesto del Diseño de Experiencia.

De índices, diagramas y representaciones

August 20th, 2008

Imagen por: indexed.
En algún momento cursé una clase de modelación dinámica de sistemas. La idea central es “Todo lo que sucede se puede modelar”. Jessica Haggy hizo Indexed, un blog en el que nos regala modelos de diferentes situaciones. Podemos encontrar representaciones curiosas como citas a ciegas, formas de cambiar el mundo y una gráfica de hedonismo.
Si para cada proyecto debemos modelar la experiencia de usuario, este sitio puede ser una buena forma para practicar.

Bienvenidos

August 20th, 2008

No hay plazo que no se cumpla. 

En este espacio compartiré información relacionada a todo ese universo que alimenta nuestra curiosidad: los usuarios. 

Comenten, discutan, retroalimenten…sigamos en esto y expandamos la idea.