luis mario baeza

May 17, 2012

Conferencias en el Día Mundial de Internet

Filed under: Contexto — Tags: , , , — luismariobaeza @ 4:51 pm

http://www.diadeinternet.mx/index.php

March 7, 2012

De personas

Filed under: Uncategorized — luismariobaeza @ 12:25 am

Entre clasificaciones te veas: yourscenesucks.com

#personas #ux

February 11, 2012

User research

Filed under: Diseño de experiencia — Tags: , , , — luismariobaeza @ 9:50 am

“We do not see things as they are. We see things as we are”.

- Talmud

Simple

Filed under: Usabilidad — Tags: , , — luismariobaeza @ 9:48 am
“The main thing is that everything become simple easy enough for a child to understand.”

— Albert Camus

Can Experience be Designed?

Filed under: Diseño de experiencia — Tags: , — luismariobaeza @ 9:46 am

Photo: Andrea Wiggins

“Experience design is not a remedy that turns products into miracles that everybody likes. It will help you speaking more efficiently to your target group. To that end products needs to be simplified. The simpler the product the more character it has, the more likely it is to be rejected or accepted by a group of customers. To that end you need to know your customers and you need to test your designs with your customers”.

via: iA / Oliver Reichenstein
twitter: @iA

Five second test

Filed under: User Test — Tags: , , — luismariobaeza @ 9:44 am

http://www.fivesecondtest.com/

¿Prisas? Pruebas de usuario rápidas

January 27, 2012

UX Carreer Guide

Filed under: Diseño de experiencia, Experiencia — Tags: , , — luismariobaeza @ 4:33 pm

UX Carreer Guide

October 13, 2008

De experiencias llegadoras

Filed under: Experiencia — Tags: , , , , — luismariobaeza @ 2:43 am

” ‘WOW’ comes from the heart. If you want to evoke it, you have to talk to people’s feelings”

- André Braz

October 9, 2008

De psicología y equipos

Filed under: Contexto — Tags: , , , — luismariobaeza @ 3:56 pm

“Respect is an odd thing. Some people feel they deserve it, while others believe it needs to be earned. Regardless of how it’s put in place, it can be a building block of trust and provides for organizational stability. Often, respect is mistaken for admiration. And, while admiration is great to have (I came here with “I love you” written on my eyelids for Jesse James Garrett - a la Raiders of the Lost Ark), respect is best suited as a healthy regard for someone’s skills and talents. It helps during times of design disagreements to be able to step aside and allow someone else to move forward with their ideas. Respect gives you opportunities to prop up other team members so that they have their turn to bask in the glory. Show your respect for others and they will do the same.” Andrew Crow

September 11, 2008

La felicidad y sus usos

Filed under: Diseño de experiencia — Tags: , , — luismariobaeza @ 5:41 pm

“An experience designer must love and care about people and the world in which we all live. It’s his mission in the world to proudly spread love and happiness through his creations.”

- Andrë Braz en su Manifiesto del Diseño de Experiencia.

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